Unit Desgination | Blocks | Pixels |
---|---|---|
1 Kilometer | 1000 blocks | 16000 pixels |
1 Hectometer | 100 blocks | 1600 pixels |
1 Decameter | 10 blocks | 160 pixels |
1 Meter | 1 block | 16 pixels |
Minecraft: Making the 1 Kilometer Rail!
How many blocks are there in 1 km?
Given that there is 1000 meters in 1 kilometers, you would have to build a track that spans 1000 blocks in one direction. Show activity on this post. 1 km is 1000 minecraft blocks.
How long is 1 km in Minecraft?
1 km is 1000 minecraft blocks. I tried creating a circular track, like so: However this did not work, as the achievement states you must travel 1000 blocks from your starting point.
Calculating coordinates of distant locations[]
Calculate a distant objects X and Z coordinates using the tilt angle in the debug screen by estimating the targets elevation from a vantage point significantly higher or lower in elevation. Typically you would pillar up about 50 to 60 blocks, or climb a tall mountain, and use the direction and downward tilt angle of the target with your coordinates to calculate first the horizontal distance to the target, then the X and Z coordinates of the target based on that distance and direction.
Pointing at the target, using FOV 30 or a spyglass for greatest accuracy, and the debug screen on, divide the difference in elevation by the tangent of the tilt angle. If you are on a high mountaintop at Y=137 and you see an Amethyst Geode in a swamp, you can estimate it is at sea level, or Y=63. The debug screen says you are at "XYZ: -743.349 / 137.0000 / 540.144"
and two lines below that, you are looking at a target "Facing: north (toward negative Z) (-136.2 / 21.9)"
. Your tilt angle is 21.9° and your rotation is 360 – 136.2 = 223.8°, converting from Minecrafts -180°/+180° notation to conventional 0° to 360° notation. The elevation difference, ∆Y, is 137 – 63 = 74. Find the distance by dividing ∆Y by the tangent of the tilt angle: 74 ÷ tan (21.9) = 74 ÷ 0.402 = 184.08 blocks.
Your vector to the geode is 184 blocks facing the direction -136.2, or 223.8°. To find the coordinate components of this vector, multiply the distance times the sine of the direction for the ∆X, adding that to your X position, and multiply the distance times the cosine of the direction for the ∆Z, adding that to your Z position. The geodes ∆X is 184.08 ∙ sin (223.8) = 184.08 ∙ -0.692 = -127.41. Subtract this from your X, so -743.349 – (-127.41) = 615.93. The ∆Z is 184.08 ∙ cos (223.8) = 184.08 ∙ -0.723 = -132.86. Add this to your Z, 540.144 + (-132.86) = 540.144 – 132.86 = 407.28.
If youre confused whether to add or subtract for your X and Z values, use the debug screen for a sanity check, and note again “Facing: north (toward negative Z)”. The targets Z is somewhat less than your Z value of 540, hinting that you want to subtract 132 from 540 to get 407. If you turn a little to the right, you can verify the target is east of you, “toward positive X”, so youre looking for a number greater than (i.e. less negative than) your X position of -743, so you want to subtract negative 127 from -723, which is -734 + 127 = -615.
Keep in mind that small errors can be magnified at great distances. Each one block error in your estimate of the target blocks elevation can cause errors of several blocks in the X and Y coordinates, though generally for things you can see within 20 to 30 chunks, its close enough that you can see the target when you get there.
FAQ
Is 1 Minecraft block equal to 1 meter?
How long does it take to walk 1k blocks in Minecraft?
How many blocks is 1000 in Minecraft?
How many blocks is 7 km in Minecraft?